Xbox Game Studios saw a record breaking year in 2020
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2020 might be a big ol’ lump of caca for most of us, but Xbox Game Studios has found great success in the year of disappointment, endless stupidity and all-around awfulness.
Firstly, Xbox Game Studios saw a record-breaking number of releases this year with 14 titles releasing since January. (Xbox’s press release states fifteen but Age of Empires III: Definitive Edition isn’t out until the 15th. Don’t blow that load too early, Xbox General Manager Aaron Greenberg!) Â Xbox even claims there are “many more” games to come.
In play time, Microsoft revealed that just Xbox published games have seen a massive playtime of 1.66 billion hours across Xbox One consoles and PC. That’s a lot of hours.
As far as critical acclaim goes, Microsoft Flight Simulator became the highest rated PC game of the year with a Metacritic average of 92. Ori and the Will of the Wisps was the highest-rated Xbox game with an average Metacritic score of 90. Wasteland 3 also won best RPG at Gamescom!
Finally, there’s some more numbers. Obsidian Entertainment’s new survival game Grounded has already reached a player count of 1 million. On the other hand, Rare’s Sea of Thieves has cracked 15 million players.
Xbox Game Studios has seen a massive expansion of the past few years. From the smaller acquisition of Hellblade developers Ninja Theory all the way up to last month’s massive $7.5 billion acquisition of Bethesda Softworks parent company ZeniMax Media and everything they owned, it’s been a huge couple of years for Microsoft.
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