Cuphead developers would love to make a 30s-inspired Zelda game

June

22, 2019

Cuphead was a roaring success for the [email protected] supported developer Studio MDHR. With a Nintendo Switch port out in the wild and a bizarre Tesla port in the works, the instant classic is becoming available on a bevy of platforms. But MDHR wants to move on. Their dream project? A 30s-inspired Zelda game.

With the indie-collaboration title Cadence of Hyrule now released, the platformer devs would like their own stab at creating a title in the Zelda franchise.

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Revealed in the June issue of magazine Nintendo Force, thanks Destructoid, Studio MDHR devs Maja, Chad and Jared Moldenhauer expressed their wish to create a 2D animated title in the beloved series.

“[Imagine] a sprawling Zelda title brought to life in a doting 2D hand-animated style,” Jared Moldenhauer said. “Think of all the expressiveness and life you could bring to the tribes, people, and enemies of a universe that rich! And much like Cuphead, we would get to test our design mettle coming up with screen-filling bosses of an entirely different nature. Of course, backgrounds would be completely hand-painted with nothing re-used! The list just goes on and on. It would be an absolute dream come true.”

It sounds like a dream come true: with Nintendo collaborating with outside developers again, it seems like a wish that could actually happen. With a remake of Link’s Awakening in the works alongside a full-blown Breath of the Wild sequel, the Zelda franchise is certainly seeing a reawakening this generation.

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