PlayStation 5 is a powerful machine with 8K support, ray tracing and SSD storage

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Sony’s PlayStation 5 is aiming to be one powerful beast for the next generation of console gaming.

In a Wired exclusive, PlayStation lead architect Mark Cerny announced what we can look forward to for the next generation console.

As for internals, Cerny announced that the PS5 will be using third-generation Ryzen technology, something many have guessed since the architecture launched. The GPU will be based on AMD Radeon Navi which will support ray tracing technology.

Of course, the use of AMD hardware will lead to the console’s backward compatibility. According to Cerny, PS4 games will be playable on the PS5 alongside PSVR. Great stuff!

This, of course, means that physical media will be alive and well in the next generation. Cerny is keen to point out that PlayStation does have a point to make with cloud gaming. With PlayStation Now being successful, why abandon that?

Impressively, PlayStation 5 will be abandoning an internal mechanical hard drive in exchange for an SSD. Wired claims that loading in Spider-Man was reduced from 15 seconds to 0.8. With faster storage and a much faster CPU, this should be no surprise.

Finally, PS5 will have support for 8K displays. With Sony pushing 8K televisions, it makes sense. However, will the SoC be able to push those kinds of visuals?

PlayStation 5 will not be released in 2019. Now that Sony’s specs are out in the wild, let’s see what Xbox has to offer!

More about the topics: AMD Radeon, Mark Cerny, Navi, Next generation consoles, next-gen, PlayStation 5, PS5, Ray tracing, xbox one