Mass Effect: Andromeda suffers from frequent frame rate problems on Xbox One

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Mass Effect: Andromeda’s trial went up a day early on EA Access and many gamers got the chance to test out portions of the single-player campaign and multiplayer gameplay. Since then many users have expressed concern at the game’s performance. Mass Effect: Andromeda—in its current state—suffers from significant frame rate fluctuations on Xbox One. While multiplayer doesn’t appear to be that affected, the single-player portions can become frustrating.

Indoor areas, like your Nexus base, are mostly free of these frame rate problems but when you’re out exploring planets, the frame rate appears to drop to the mid-20s. These issues are particularly noticeable in the opening sequences where you have to reach the Nexus after crash landing on a hostile planet.

During that hour, Mass Effect: Andromeda’s frame rate drops almost all the time on Xbox One. This causes issues not only when it comes to combat, but also when you’re involved in exploration. Frame rate fluctuations make the controls feel odd and clunky. The game already runs at 30 FPS so any further dips feel like you temporarily lose control of your character.

BioWare needs to issue a patch for Xbox One soon. We’ve been playing Mass Effect: Andromeda for the past 48 hours and it’s clear that the game suffers from significant problems on the console. Here’s hoping the developer fixes this before the game launches next week.

More about the topics: Frame Rate, Mass Effect: Andromeda, xbox one