TT Games reportedly suffered extensive crunch due to Lego Star Wars: The Skywalker Saga
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In a new Polygon report, multiple current and former TT Games employees have detailed the conditions they faced trying to ship the LEGO Star Wars: The Skywalker Saga.
After starting development on LEGO Star Wars: The Skywalker Saga in late 2017, itโs reportedly been a long difficult road for TT Games staff, whoโve been at odds with management throughout the delayed production.ย
One employee told Polygon that โit was a very soft-spoken blackmail,โ and that โif people donโt start doing overtime, thereโs going to be problems.” This reportedly made it โnot uncommonโ for staff to work 80-100 hours, six days a week, during crunch.ย
Former employees also detail how crunch wasnโt seen as an โemergency protocolโ to be used at last resort by management. Instead, it was reportedly seen as โanother tool in the box for production,โ with projects even being planned with crunch periods.ย
To make matters worse, in 2010 TT Games changed their overtime policy from being voluntary and paid, to some weird โflexitimeโ hybrid system. This new system didnโt let staff exchange overtime hours for extra pay or days off, instead only being given late starts to the day or extra holiday despite putting in the same extra hours of work.
As a result of the working conditions that TT Games employees faced, Polygon reports that โat least 40 employees have left TT Games and TT Fusion since the start of 2021,โ 10% of the companyโs roughly 400 strong workforce.ย
After seeing the gameplay overview trailer for LEGO Star Wars: The Skywalker Saga we canโt help but think it looks like a stellar game thatโs been meticulously built by the staff at TT Games. Now knowing the punishment and crunch that staff had to endure undoubtedly tarnishes the game’s appeal.
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