Prey receives a substantial patch on Xbox One which fixes bugs and improves performance

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Prey VR

Prey just received a pretty substantial update on Xbox One. The substantial part comes from the changes it brings as compared to how large it is. The file is actually quite small and comes in well under 1 GB. According to Bethesda, the fixes are similar to what other platforms received a few days ago. The changes are as follows:

  • Fix to prevent save games from becoming corrupted.
  • Fix also returns corrupted save games to uncorrupted state.
  • Fix also addresses some additional crashes on map loads.
  • Hacking during the power plant reboot no longer causes the reboot to fail to complete.
  • Fix to prevent the player from becoming stuck in certain circumstances.
  • Numerous fixes to Gloo to prevent breaking and bypassing collision.
  • Fix to prevent corpses from passing through walls and floors.
  • Updated recycling to prevent infinite material creation.
  • Fix for occasional combat freeze when attacking Phantoms.
  • Kaspar’s objective indicator should no longer disappear.
  • Updates to audio mix to adjust volume of music, audio logs and cutscenes.

These are the fixes we know of so far. There might be others but Bethesda hasn’t shared specific patch notes for the Xbox One version yet. We’ve been playing the recent patch for around 45 minutes now and the game definitely feels smoother than before. The patch looks like it fixes many of the frame rate concerns we had during our initial playthrough. If you own Prey on Xbox One, be sure to download this patch right now!

More about the topics: Bug Fixes, patch, Peformance, Prey, xbox one