Popular game Monument Valley has had more than 26 million downloads, but according to an infographic released by Us Two Studio only 30,000 of those were on Windows Phone in the last year. The game hit our OS on the 30th April 2015, a year after its release on iOS and Android.
On Windows Phone the game cost $3.99 and therefore generated around $121,683, which, if the process is easy enough (say take one person one month to port) may make it worthwhile, but is otherwise not a huge haul for a company making more than $6 million in revenue.
The game garnered nearly 10 million downloads on iOS, of which more than 8 million were free downloads. There were also a number of $0.99 deals. Such promotions never reached the Windows Phone store as far as we know.
Ignoring those free downloads Windows Phone gathered around 2% of iOS downloads and 5% of Android downloads. In some ways however this information is out of data, with Universal Windows Apps meaning the potential audience is now much bigger, though the Windows Store on the PC is still to catch on in a major way.
Given the small numbers however, do our readers think it is fair to blame developers for not supporting the Windows Store with mobile apps, particularly after recent severe market share losses? Let us know below.