At Build, Microsoft detailed opportunities to publish, promote, and monetize your apps and games to capitalize on the global Windows 10 audience of consumer and business customers. They revealed the new revamped Windows Store experience and how it enhances user experience leading to more downloads. The new Store features a single unified user experience that scales with the screen or window size, features a new unified Store search and recommendations engine, and offers a unified set of global and local payment options – all designed to greatly improve content discovery and acquisition.
The new Windows Store will be the single place to acquire Windows apps, games and more. It will include the existing catalog of over 650,000 Windows 8.x and Windows Phone 7.x/8.x Store apps, which will automatically move to the new Store. And, we’re currently adding the Xbox Music and Xbox Video catalogs of over 40 million songs and over 400,000 movies and TV shows. Beginning later this year, the Store will also include familiar and new PC games and desktop software, applications and utilities.
By bringing all this digital content together in one place, the Windows Store will provide the largest “one stop” shopping experiences for free and paid digital content for Windows devices, with content certified by Microsoft to help keep devices safer. And, that content will run on Windows 10 PCs, phones, laptops, tablets, Surface Hub, HoloLens, Xbox and other Windows 10 devices.
Read about it in detail here.