Update: Microsoft’s Head of Xbox Operations Dave McCarthy was interviewed by MCV UK on the Xbox One X reveal at Microsoft’s E3 2017 briefing and he stated that the company intended to bring an overall “premium PC experience” to the console space for the first time. Not only does the Xbox One X offer visual enhancements, it also improves game physics.
Ever since the Xbox One X was revealed, many users are questioning what sort of advantage does the console have over the PlayStation 4 Pro. Sure, 2 TFLOPS is a huge number but it’s still a number, it’s not a real world result. Well, it looks like Ark: Survival Evolved developers are the first to show us how games will be noticeably better than their PlayStation 4 Pro counterparts. In an interview with WCCFtech, Director Jesse Rapczak said:
“Instead of targeting 30 FPS like on the other consoles, we’re targeting 60 FPS for the Xbox One X. I would say most of the time for PlayStation 4 Pro you would be seeing 30 FPS…at 1080p, whereas with the Xbox One X you’re going to see double the frame rate at 1080p 60 FPS. We might even allow the frame rate to go higher than 60 FPS, but we’re still looking into that. Right now it’s actually uncapped but on a TV…Previously on PlayStation 4 Pro, we had the option to choose between frame rate at 720p 60 FPS and resolution 1080p 30 FPS. We removed it (720p 60 FPS) because it’s a better experience for the users now.”
This is surprising news because a frame rate advantage is much more noticeable than a resolution advantage and much more significant. It makes controls smoother and reduces input lag. The human eye can easily distinguish between the speed of motion because its in our DNA. According to Blizzard, “Although the human eye and brain can interpret up to 1000 frames per second, someone sitting in a chair and actively guessing at how high a frame rate is can, on average, interpret up to about 150 FPS.” This is definitely great news for those who love Ark: Survival Evolved and are looking into an Xbox One X.