Microsoft today released Visual Studio Tools for Unity 2.3. It includes an option to allow modifying the generated project properties, option to disable the Unity Console logs in Visual Studio’s Error List and several bug fixes. The Visual Studio extension natively supported by Unity on Windows makes it easier for game developers to use the rich capabilities of the Visual Studio IDE to develop cross-platform games with Unity.
- Extension: Fix a conflict with Xamarin that could prevent debugging your Unity game.
- Extension: Fix a conflict with ReSharper where controls in the settings of Visual Studio would not be displayed.
- Extension: Introduce an option to allow modifying the generated project properties.
- Extension: Introduce an option to disable the Unity Console logs in Visual Studio’s Error List.
- Debugger: Fix function breakpoints in Visual Studio 2015.
- Debugger: Add support for Text, XML, HTML and JSON string visualizers.
- Debugger: Fix a Visual Studio freeze when debugging.
- Debugger: Fix various expression evaluation issues.
- Wizards: Add missing MonoBehaviours.
You can download VSTU directly from the Visual Studio IDE extension manager or from the Visual Studio Gallery: