Unity game engine 'skipping' WP7, may come to WP8

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The CEO of Unity Technologies, who makes the game engine which has been used in more than 1000 iOS and hundreds of Android games, has said they will be skipping Windows Phone 7 due to platform restrictions.

Helgason explained Windows Phone 7 “is a relatively closed system so you can’t run native content, which means we can’t really support it”.

“We could, in theory, do what we’ve done with Flash, which is to rewrite the engine so it works inside a non-native environment. So it could be done in theory, but it’s very much in theory because that would require a huge amount of work an uncertain results” he said.

“We talk to Microsoft a lot, and we were involved in looking at Windows Phone 7 early on, but they couldn’t open up the platform, and that led to us deciding to not support it,” he continued.“

He however did hold out some hope for a future version of Windows Phone.

“… we’re looking at Windows Phone 8 and hopefully it will be easier to work on that system.”

Read more at Develop-online.net here.

 

More about the topics: game engine, unity game engine, windows phone 7.5, windows phone 8

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