The CEO ofÂ Unity Technologies, who makes the game engine which has been used in more than 1000 iOS and hundreds of Android games, has said they will be skipping Windows Phone 7 due to platform restrictions.
Helgason explained Windows Phone 7 â€œis a relatively closed system so you canâ€™t run native content, which means we canâ€™t really support itâ€.
â€œWe could, in theory, do what weâ€™ve done with Flash, which is to rewrite the engine so it works inside a non-native environment. So it could be done in theory, but itâ€™s very much in theory because that would require a huge amount of work an uncertain resultsâ€ he said.
â€œWe talk to Microsoft a lot, and we were involved in looking at Windows Phone 7 early on, but they couldnâ€™t open up the platform, and that led to us deciding to not support it,â€ he continued.â€œ
He however did hold out some hope for a future version of Windows Phone.
“… weâ€™re looking at Windows Phone 8 and hopefully it will be easier to work on that system.â€
Read more at Develop-online.net here.