Rise of The Tomb Raider gets DirectX 12 support on Steam

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Rise of The Tom Raider today picked up a new update on Steam. If you use Steam on Windows 10, this update is mostly for you as it introduced DirectX 12 support for Rise of The Tomb Raider. Here’s the full changelog for the latest update for Rise of The Tomb Raider:

  • Added support for DirectX 12
    • DirectX 12 is a new advanced graphics API that on the right hardware can offer far better performance.
    • For the best DX12 performance and stability please install the latest drivers for your GPU.
  • Adds NVIDIA VXAO Ambient Occlusion technology. This is the world’s most advanced real-time AO solution, specifically developed for NVIDIA Maxwell hardware. (Steam Only)
  • Added a new benchmark feature to allow easy comparison of performance on different systems, as well as at different graphics settings.
  • Fixed some HBAO+ and other Ambient Occlusion issues.
  • Fixed motion blur problems in Stereoscopic 3D mode.
  • A variety of other smaller optimizations, bug-fixes, and tweaks.

Nixxes Software’s Jurjen Katsman stated:

When using DirectX 11, in situations where the game is under heavy load – for example in the larger hubs of the game – the individual cores may not be able to feed a fast GPU like an NVIDIA GTX 980 or even NVIDIA GTX 970 quick enough. This means the game may not hit the desired frame-rate, requiring you to turn down settings that impact CPU performance. Even though the game can use all your CPU cores, the majority of the DirectX 11 related work is all happening on a single core. With DirectX 12 a lot of the work is spread over many cores, and the framerate of the game will run at can be much higher for the same settings.

If you own Rise of The Tomb Raider on Steam, you can get the latest update here.

More about the topics: directx, directx 12, Rise of the Tomb Raider, steam, windows 10