Ray-Tracing support added in new Windows 10 update

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Nvidia’s new RTX series of cards have brought with them the most exciting improvement in graphical rendering in over ten years: ray-tracing. While support for the technology is currently limited, the October Windows 10 update aims to remedy this with the introduction of ray-tracing support for DirectX 12.

The amount of software that can currently take advantage of this technology is admittedly limited, just Shadow of the Tomb Raider, but new games are sure to arrive in the coming months.

[shunno-quote]Since ray-tracing is now completely integrated into the DirectX 12 API, that means that any competitor to Nvidia will be able to utilize the feature[/shunno-quote]

EA’s multiplayer juggernaut Battlefield V and the upcoming survival-shooter Metro Exodus are just two of the biggest games that will soon support this feature. The games will take full advantage of RTX technology to create reflections and lighting that many thought was out of the realm of possibility before. Another survival FPS called Atomic Heart also looks to be one of the most impressive titles supporting Nvidia’s RTX technology.

Since ray-tracing is now completely integrated into the DirectX 12 API, that means that any competitor to Nvidia will be able to utilize the feature, should they have the sufficient hardware to support such strenuous rendering methods. As of now, though, only 2070, 2080 and 2080TI cards are capable of this.

Source: Critical Hit

More about the topics: 2070, 2080, 2080Ti, api, directx 12, nvidia, Ray tracing, RTX

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