Microsoft explains why the Xbox One X does not have VR yet

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The Xbox One X is the most powerful console in the world, but this year Microsoft chose to apply that power to more of the same – better and higher resolution graphics, rather than something completely new – VR, which already gained a lot of support on the Playstation 4, with more than 1 million PSVR headsets being sold already.

Speaking to Wired, Albert Penello, senior director of product management and planning at Microsoft explained why.

โ€œWe learned with Kinect and the Wii that just translating a typical game experience to VR is not a winning strategy. Itโ€™s the oddball VR-specific stuff that makes it sing. It wasnโ€™t something we wanted to distract developers with this year.โ€

Penello clearly felt Microsoft should concentrate on more typical titles in their race to catch up with the PlayStation 4, rather than a niche such as VR.

He also did not feel the technology had mainstream appeal.

“Is it a viable consumer product? For a certain size of audience,” he noted.

That is not to say Microsoft is not bringing VR to the Xbox One X, and Penello noted โ€œthereโ€™s still a tonne of experimentation in VR.” He just did not think it was something Microsoft needed to rush into.

Via wccftech.com

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