Halo: The Master Chief Collection game will require a 15GB day-one patch to play multi-player sessions. This day-one patch is now available for download. You can download and keep it ready so that you can play the game on the launch day. Frank O’Conner, Franchise Development Director for the Halo series apologised on NeoGAF for the patch.
“Do I understand the inconvenience and annoyance for some users? Of course. I’m not going to blow smoke or ignore it. For some folks it will be straight up annoying and I both apologize unreservedly for the irritance, and hope that the package and the way it works more than makes up for it.”
As for why the company couldn’t release the game on two discs, O’Connor said: “Anything is feasible, it simply wasn’t practical for this product, this year in this timeline. The Xbox One platform continues to improve and mature, arguably faster and more meaningfully than others and maybe next year two discs or some other method would have been the right approach, but this year it’s the option we have available that on balance, makes the most sense for this giant, ambitious project.”
The Halo: The Master Chief Collection is a remastered compilation of its classic Halo games in a unified UI for Xbox One later this year. This will go on sale for $59.99 on Nov. 11. This collection will include Halo 1, Halo 2 in 1080p, Halo 3 and Halo 4, with 100 multiplayer maps running in high-definition 1080p video at 60 frames per second on dedicated servers. There are two bonus things that come with this package. You will get access to beta of Halo 5: Guardians which will be available to play in December and also access to Halo Nightfall Digital series access.