How many of you remember IllumiRoom, a proof-of-concept system from Microsoft Research. It augments the area surrounding a television screen with projected visualizations to enhance the traditional living room entertainment experience. IllumiRoom uses a Kinect for Windows camera and a projector to blur the lines between on-screen content and the environment we live in allowing us to combine our virtual and physical worlds. For example, our system can change the appearance of the room, induce apparent motion, extend the field of view, and enable entirely new game experiences.
RoomAlive is a proof-of-concept prototype that envisions a future of interactive gaming with projection mapping. RoomAlive not only transforms any room into an immersive, augmented entertainment experience through the use of video projectors, it allow users to interact with it. Users can for example touch and shoot the projected content. RoomAlive is based on IllumiRoom.
The core building block of RoomAlive is a projector depth-camera unit, also known as a procam. These consist of a commodity wide field of view projector, a Microsoft Kinect sensor and a computer. The projector is used for display and the Kinect is used for tracking. Normally video projectors are used to display PowerPoint presentations on flat screens. RoomAlive uses cheap commodity video projectors to animate every square inch of your living room, this technique is known as projection mapping.
Read more about this project here.