Windows Mixed Reality turns corner, hits highest market share yet on SteamVR

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Steam’s Hardware Survey numbers are out for June 2018, which give us a rare look into the market share of the various VR headsets, due to Steam’s cross-platform support and their attractive library of VR games and other applications.

For the second month in a row, the numbers read as good news for Windows Mixed Reality, with headsets running the OS hitting their highest market share on SteamVR yet, at 6.25%

February 2018 March 2018 April 2018 May 2018 June 2018
WMR Usage share 5.36% 5.32% 5.04% 5.89% 6.25%

It appears all those steep price cuts have finally trickled through to increased usage in the market, with Windows Mixed Reality usage share up from 5.04% in April and 5.89% in May 2018.

HTC’s Vive headsets saw a reduction in share from 45.31% in May 2018 to 44.56% in June 2018, while Oculus Rift’s headsets increased share slightly from 47.58% to 47.77% usage share in June 2018.

It should be noted that Steam’s numbers are an indirect measure, and if headset users instead use their native portals and games these numbers would fluctuate accordingly.  Nevertheless, the increase in usage share is good news, especially if it becomes a trend.

Last month’s numbers can be seen here.

More about the topics: HTC Vive, market share, Oculus Rift, SteamVR, Windows Mixed Reality

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