Is Copilot the best AI companion out there? Help us find out by answering a couple of quick questions!
With brand new details releasing for Sony’s PlayStation 5, many are wondering how the developer will improve the virtual reality experience for the next-generation. Enter PSVR2, Sony’s next-gen VR set-up according to newly released patents.
Filed in February and approved on October 3rd (thanks LetsGoDigital), the next-gen VR headset shows some intriguing differences from the current-gen set-up.
For starters, cameras will be fitted to both the headset and controllers for better tracking. While the current PlayStation VR device uses bright LEDS, the next-gen system will be built with numerous cameras.
Two cameras are shown on the front of the headset whereas one is shown on the rear. The new PSMove controller will also be fitted with a camera. These new cameras may also be used for AR titles – think of a vastly improved EyeToy – that would allow you to interact with the world around you.
Interestingly, the new PSVR2 doesn’t completely remove the need for the PlayStation Camera. While new VR headsets like the Oculus Quest and Oculus Rift S use inside-out tracking to remove the need for sensors, the new PSVR patents still show a camera above the TV.
No wires are shown trailing from Sony’s new headset, suggesting a truly wireless experience. The current-gen experience, while being very affordable and comfortable, does love its wires; a wireless successor would be amazing. According to the patent, this wireless technology would be powered by Bluetooth.
Unlike the single display of the current-gen headset, Sony is tinkering with the idea of two separate displays for next-gen VR. While this would increase the “screen-door” effect in the middle of the display – which the current-gen system avoids – it would allow for better 3D simulation.