Razer announces "Project Ariana", world’s first video projection system for immersive gaming
2 min. read
Updated on
Read our disclosure page to find out how can you help MSPoweruser sustain the editorial team Read more
Four years back, during Samsung keynote at CES, Eric Rudder, Microsoft’s then Chief Technical Strategy Officer made a surprise appearance and shared Microsoft’s vision for extending computing interactions to any surface such as room walls. He revealed a research project called Illumiroom which augments the area around your screen with visualizations that will make a more immersive experience for the user. Microsoft decided not to further develop the project as the setup required thousands of dollars at that time.
At CES 2017 today, Razer unveiled “Project Ariana”, a video projection system designed for immersive gaming similar to Illumiroom.
A glimpse into the future of Razer Chroma is given by Project Ariana, taking the concept of RGB lighting into room projection and bringing a whole new dimension to immersive gaming through Razer Chroma, which communicates with games in real time to create both lighting and video effects. This results in solutions for gamers that range from peripherals to smart lighting and video projection, all working as one to provide a totally immersive gaming experience.
Project Ariana is a high-definition video projector that uses an ultra-wide fish eye lens. It adapts the projection of in-game elements to the dimensions and features of the physical environment. They also use a pair of 3D depth sensing cameras (similar to how Microsoft used Kinect in Illumiroom) along with proprietary calibration software automatically calibrates itself to detect environmental factors such as furniture and room lighting, to provide the perfect display for any room.
“This is the future of Razer Chroma as we see it,” says Tan. “We are working toward new video projection technology designed to place users in their games for total gaming immersion. Having a game literally surround a gamer completes the entire ecosystem of gaming, bridging the sensory gap between player and game.”
Check out Microsoft’s Illumiroom concept video below,
User forum
0 messages