Our general perception is that buying a 512 MB device will mean a much more limited selection of software is available for your Windows Phone 8 handset.
AAWP did some homework on this, and found this was in fact far from the case. For the 149,078 apps available at the time of their survey, only 0.24% (331) were incompatible with 512 MB devices, and if you exclude some city guide template apps by Manna and AppDesigner.com this drops 0.088%.
Games are somewhat more demanding, but even here the situation is encouraging. Only 65 out of 17,029 games were incompatible(0.361%). These includes some high profile apps such as Halo: Spartan Asslt., FIFA 13, N.O.V.A.3, Tiger Woods 12, Mass Effect:Infiltrator, The Amazing Spider-Man, Cracking Sands, Gerbil Physics, MONOPOLY, Rocket Riot, and The Sims 3, but AAWP notes that this is a moving target, and some games have fallen off the list recently, including Temple Run and Drift Mania, while Halo: Spartan Assault is expected to accommodate 512 MB devices next month.
It seems overall buying a 512 MB is quite far from crippling, especially if gaming is not an area of interest.
Read the full report at AAWP here.
Are our readers surprised by this result? Let us know below.