Bloodstained Switch port may finally be fixed by the end of November
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Bloodstained: Ritual of the Night may be a fantastic game, but its Nintendo Switch port is more than troubled. Thankfully, the Bloodstained Switch port may finally be fixed.
Upon launch, all versions of the game offered fantastic gameplay, a wealth of content and a great Gothic art style. The Nintendo Switch version, however, was not up to snuff.
Even after its Day One update, the Metroidvania suffered from extreme variable frame rate alongside crashes, blurry visuals and long loading times. Unfortunately, all of this was paired with egregious input lag.
Promises were quickly made to prioritize the fixing of the Bloodstained Switch port. Soon, the update will finally be available.
Promised for release by the “end of November”, the new update aims to improve ever aspect of the underwhelming port. The patches are expected to improve the following:
Visual Fidelity – The way that backgrounds and environments are rendered are being significantly updated. This will result in noticeably sharper environments in most areas throughout the game.
Loading Times – Load times between scenes are being greatly improved, but are still not where we would like them to be, so work remains.
Particle Effects – We have already replaced hundreds of particle effects with new assets and more yet remain. The new ones look the same to the user, but are much less impactful on the performance of the game. This has been one of the main culprits for framerate drops during fights.
Input Lag – Input lag times have been significantly reduced, once work on this is completed the game should feel much more reactive when playing.
The improvements are expected to be released in two separate updates. The first update will contain the vast majority of the improvements. The second update will improve performance with a couple of especially troublesome areas and enemies.
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