Amazon releases its game engine for Windows 10 and the Xbox One

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Amazon today launched its new game engine, Lumberyard for Windows 10 and Xbox One. Lumberyard is Amazon’s own game engine and development environment which allows developers to create games. Amazon states:

A game engine and development environment designed for professional developers. A blend of new and proven technologies from CryEngine, Double Helix, and AWS, Lumberyard simplifies and streamlines game development. As a game engine, it supports development of cloud-connected and standalone 3D games, with support for asset management, character creation, AI, physics, audio, and more. On the development side, the Lumberyard IDE allows you to design indoor and outdoor environments, starting from a blank canvas. You (I just promoted you to professional game developer) can take advantage of built-in content workflows and an asset pipeline, editing game assets in Photoshop, Maya, or 3ds Max for editing and bringing them in to the IDE afterward. You can program your game in the traditional way using C++ and Visual Studio (including access to the AWS SDK for C++) or you can use our Flow Graph tool and the cool new Cloud Canvas to create cloud-connected gameplay features using visual scripting.

With Lumberyard, developers can create cross-platform games for Windows 10, 8, 7, and even Vista. Additionally, Lumberyard also allows developers to create games for the Xbox One and PlayStation 4. Here’re the specs requirements for Lumberyard:

You’ll need a fast, quad-core processor, at least 8 GB of memory, 200 GB of free disk space, and a high-end video card with 2 GB or more of memory and Direct X 11 compatibility. You will also need Visual Studio 2013 Update 4 (or newer) and the Visual C++ Redistributables package for Visual Studio 2013.

If you are a developer, you can find out more about Lumberyard here.

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