Microsoft today announced that they are ending the sales of original Kinect for Windows sensor in 2015. Microsoft has already released Kinect for Windows sensor v2 with improved technology and SDK. But, some business customers have commitments to the original sensor and SDK. If you’re one of them and need a significant number of original Kinect for Windows sensors, you should contact Microsoft soon. They will try to fulfil your orders. They also announced that no more original sensors will be manufactured after the current stock sells out.
The move to v2 marks the next stage in our journey toward more natural human computing. The new sensor provides a host of new and improved features, including enhanced body tracking, greater depth fidelity, full 1080p high-definition video, new active infrared capabilities, and an expanded field of view. Likewise, SDK 2.0 offers scores of updates and enhancements, not the least of which is the ability to create and publish Kinect-enabled apps in the Windows Store. At the same time that we publicly released the v2 sensor and its SDK, we also announced the availability of the Kinect Adapter for Windows, which lets developers create Kinect for Windows applications using a Kinect for Xbox One sensor. The response of the developer community to Kinect v2 has been tremendous: Every day we are seeing amazing apps built on the capabilities of the new sensor and SDK, and since we released a public beta of SDK 2.0 in July, the community has been telling us that porting their original solutions over to v2 is smoother and faster than expected.
Read more about it here.