Game Review: Flow

Flow is a simple free little puzzle game with an easy to learn premise.

Overall Score: 3/5

While Flow’s game idea is fun and neat, the gameplay feels way too easy and the controls often don’t work perfectly. However, the lasting value is quite impressive.

Gameplay: 3/5

The goal of the game is to connect each colored dot on the grid to their own color by drawing a trail from one dot to another. Trails can’t cross each other, so you have to use logic to figure out which ones should go in front of each other. This becomes very easy though, and the Medium difficulty feels easy as can be. It’s not until you get to some of the Hard difficulty levels that you have to think a little. Also, the controls don’t always work perfectly. If you’re trying to move quickly, you might notice that the game doesn’t always respond to your touch and you have to touch it a few times before it starts registering your color trail. However, the game is kind of neat, and the time trial mode is really awesome if you’re looking for something fast and different than just trying to solve all of the levels at once.

Presentation: 3/5

The game is designed with a simple look to it and loads pretty fast thanks to that. However, it doesn’t resume exactly where you left off, so you always have to restart your current level. The visuals are functional, but there aren’t any sound effects or music.

Lasting Value: 4/5

When you consider the Medium and Hard levels combined (I don’t include the Easy levels since those are ridiculously easy to solve and basically useless) you actually get about 10 hours of gameplay. This is quite a bit, but when even the medium levels are this easy to complete, beating all of the levels feels more like a chore than an achievement. The time trial mode adds some great replayability to the game, but the gameplay ultimately limits the lasting value.

 

Title: Flow
Price: FREE
Publisher: Mike Newman

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