Every year, Newzoo discusses which countries bring in the most gaming revenue. While console gaming is only a small part of this picture, it still gives game makers like Microsoft a good indication of which markets to focus on. This table features the top 100 countries ranked on global game revenue estimates for 2017 in descending order. However, we’re just going to focus on the top 10. These estimates are based on a combination of primary consumer research, transactional data, quarterly company reports, and census data. The revenues are based on consumer revenues generated by companies in the global games industry and exclude hardware sales, tax, business-to-business services, and online gambling and betting revenues. All in all, they’re a pretty good indication of who’s buying actual games.
While countries like China and the United States remain the leaders, France, Spain and Italy may surprise you. If you go further down the list, Brazil and India are other gaming markets which are growing rapidly. All of this points to healthy interest in the gaming world but it’s obvious that the countries with the most people or disposable income rule the roost. We wonder if this will ever change but it’s unlikely.