No Man's Sky has changed a lot since launch, so here's what you can expect when it releases on Xbox One
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No Man’s Sky has had its fair share of controversies, but Hello Games is looking to put that all behind them after it releases on Xbox One. In preparation of this launch, Xbox has released a video detailing 11 things that have changed in the game over the course of two years.
While a large update, titled NEXT, will be released alongside No Man’s Sky on July 24, it has already drastically changed since its first public iteration. Here are some of those changes.
- Deeper Trading – star systems can each have their own economy and conflict levels, adding depth to its trading
- Portals – the ability to fast travel to any planet was added through the use of portals
- Regenerated Universe – No Man’s Sky received new biomes and algorithm changes to create more diverse locations
- Exocrafts – vehicles to that allow you to explore rough terrain more easily were introduced
- Game Modes – players are able to choose between normal, survival, permadeath, or creative
- Base Building – as the name implies, you can build you own bases and cultivate crops
- Missions and Story – the game’s narrative was fleshed out more
- Terrain Editing – let your imagination run wild and manipulate the terrain around you
- Crashed Freighters – derelict ships have been added for players to explore and find treasure
- Â Space Combat – space combat was tweaked to make it more exciting
- Freighters – you can purchase and customize your own freighter to use as a mobile base
No Man’s Sky comes to Xbox One on July 24 and will be priced at $49.99.
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