Game Review: Civil Disobedience

Civil Disobedience is a simple and addicting game where you have to jump across buildings on your skateboard.

Overall Score: 3/5Civil Disobedience

Civil Disobedience is fun and challenging to play, but since it is a simple game, its lasting value depends completely on its addictiveness, which may be limited.

Gameplay: 4/5

The game takes a very basic approach: Touch the screen to jump. Your character automatically moves to the right at a set speed and you have to jump at the right time to land on top of rooftops. Depending on how long you touch the screen, you can affect the height of the jump, and thanks to the variation of roof heights and distances, the game adequately challenges you. However, the only goal is to get a high score and there aren’t any levels or anything else that change the gameplay. It’s a great addicting game, but falls short of being perfect because of that.

Presentation: 4/5

The visuals are actually pretty good. You can tell how high and how fast the skateboarder will fall each time he jumps, thanks to the accurate visuals. And each time he jumps or lands, there is a nice subtle animation to the skateboard and the character’s legs. The music that plays in the background is great, but it doesn’t feel like it fits with the game’s visual theme.

Lasting Value: 2/5

All of the game’s lasting value is placed in one element: the desire to compete for higher scores in the game. Oddly enough, there isn’t a single leaderboard in the game. There is at least a high score tracker, but the high score is anonymous, so competing with your friends and remembering who had the last high score is tough. And the game doesn’t have any levels or major gameplay changing variations which could make it more interesting; instead, it always has the same gameplay which becomes boring.


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Title: Civil Disobedience
Price: $0.99
Publisher: APPerfection

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