In a bit of a slap in the face of Windows Phone users, Rovio released Angry Birds Space for the Blackberry Playbook before releasing the game for Windows Phone 7.
While it could be argued that there are more Blackberries out there than Windows Phones, there is only around 2 million Blackberry Playbooks vs an estimated 11 million Windows Phones.
Of course some may argue Microsoft only have themselves to blame â€“ while the other platforms support OpenGL and native code, Windows Phone is the only one which requires a whole re-write of the app.
Of course Apollo should address at least the native code issue, but unless Microsoft puts a lot more effort in bringing Xbox games to Windows Phone the OpenGL issue will remain a thorn in the side of the platform.
Thanks Andrew for the tip.