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Microsoft has established a new unit within Xbox that aims to entice developers into using the company’s Azure cloud-computing service. According to Bloomberg, the new unit will be called gaming cloud.
Gaming cloud will be helmed by 20-year Microsoft veteran Kareem Choudhry, who was named vice president of the unit. Its goal will be to aid other game developers and publishers in using Microsoft’s cloud services as well as create new services for the industry.
Just a few days ago, Xbox head Phil Spencer took to Twitter to explain his thoughts on the future of gaming through cloud services by saying, “I think we’ll see the full spectrum from games that run 100% in the cloud streamed to any device to high end games that run highly responsive compute locally while offloading heavy latency tolerant workloads to the cloud for incredible local results.”
Games like Rainbow Six Siege and PlayerUnknown’s Battlegrounds already take advantage of cloud-based technology. Microsoft also acquired PlayFab at the end of January, a company that provides services to build, launch and grow cloud-connected games.
Whatever the future holds for Xbox, it’s safe to say that its goal is to make gaming more accessible to everyone.