At SIGGRAPH 2017 event in Los Angeles, Microsoft announced that Azure Batch Rendering is now available public preview. Back in May, Microsoft first announced Azure Batch Rendering with AutoDesk for artists, engineers, designers, and developers. Azure Batch Rendering platform allows them to easily submit rendering jobs via client applications such as Autodesk Maya, 3ds Max, or via their SDK.
As Azure Batch Rendering with AutoDesk enters public preview phase, Microsoft yesterday announced a limited preview of V-Ray on Azure Batch Rendering platform. As V-Ray is supported in Maya and 3ds Max, more customers will be able to run their rendering workloads.
Microsoft also announced a preview of Batch Labs, a new cross-platform desktop management tool which includes job submission capabilities as well as a rich management and monitoring experience, along with the ability to manage asset uploads and downloads.
Learn more about Azure Batch Rendering here.