An Interview with WP7 Indie Game Developer Elbert Perez

1)Have you developed Apps for any other platforms before?If Yes What are they?

I have developed apps for Windows and Xbox, but not for Android or iPhone.

2)Why did you choose WP7 as a platform of your choice?

I have been working on XNA which WP7 uses, for over 2 years now, it was only natural for me to develop for WP7 due to familiarity with the API’s and C#.

3)Which one do you think as the single most feature you liked in WP7?

I love the fact that I was able to port any of my games within 4-8 hours, which is a very rewarding experience. Also porting to PC and Xbox is just as easy.

4)Are you satisfied with WP7 Platform development tools?

I am currently happy with the 4.0 Game Studio beta, the earlier releases were a bit more unstable in terms of breaking changes. But now that beta has stabilized I do not have to worry about massive rewrites to my games.

5)What are the Apps you are developing now in WP7?

I have two applications in development. I have Scribble Defense which is a tower defense game, and is in late beta. As well as Zombie Epidemic Simulator which is halfway through alpha right now.

 

6)Future Plans?

Right now I wan to be able to launch my apps whenever the WP7 marketplace launches. The performance of my games on the marketplace will determine how I will go forward in the next year.

7)Any other thing you want to share with the community?

I believe that the WP7 market is ripe for the taking. The iPhone marketplace is already too crowded and the Android marketplace is getting there as well (not to mention that you have to target so many different devices with different profiles). The tools are available, and it is very easy to get something up and running, especially if you are familiar with C# or java.

Thanks Elbert for sharing your thoughts with us.All the best for you Games at WP7 Marketplace.

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