Xbox One Shooter ‘TitanFall’ Leaked; Cloud Gaming Details Revealed

The July issue of Game Informer seems to have been released a little early with information regarding an Xbox One mech-shooter TitanFall inside of it.  NeoGAF member Catman86, who received an early copy of the magazine, summarized highlights from the article:

  • – Xbox One, PC
  • – Xbox 360 version developed by someone else
  • – Planned to target current gen, but realized that they couldn’t run it
  • – Started to look into next gen and the answer they got from Microsoft intrigued them
  • – They said they needed to focus on fewer hardware. In the future they are open to more.
  • – Plan to use Microsoft’s Cloud for dedicated servers and physics and AI calculations
  • – Spring 2014 Release Date
  • – Source Engine. Building new engine = too much time.
  • – Source gives them 60 fps
  • – Modified Source
  • – “Rewriting major portions of it”.
  • – Going for a District 9 or Blade Runner vibe.
  • – Integrate memorable single player moments into a multiplayer game.
  • – Progression system. No details yet
  • -Smartglass Integration
  • -Some level on Kinect Integration

So it is interesting to note that the game will use Microsoft’s cloud to for dedicated servers and physics and AI calculations.

“What Xbox One lacks in RAM, it potentially makes up for in cloud computing.” -GI Talks about how the game will have unlimited dedicated servers for the game, offloading “a few dozen AI” and physics, says the game would be impossible without the cloud and wouldn’t have attempted it. Still dealing with unfinished hardware and software, so it’s “still a little rough going at times.”

It was also discussed whether the PS4’s 8GB DDR5 RAM (compared to the Xbox One has 5GB of GDDR3 RAM) gives the console a significant advantage over the Xbox One.  The developers state that they’re having trouble even using the 5GB efficiently with all the new architecture tricks. That is to say, even if they had 8GB they wouldn’t know how to use it properly at this stage of development.

I suspect we’ll have more information revealed at E3.

Because sure to read the full forum post at NeoGAF with much more information on TitanFall.

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