Speaking to Develop-Online, Carl Ledbetter, Sr. Principal Creative Director in Xbox team at Microsoft revealed that Microsoft once considered building Kinect directly into Xbox One console.
As the man who designed the hardware, Carl Ledbetter, tells Develop, early on Microsoft even toyed with the idea of building the Kinect into the Xbox One itself. A permanent, non-removable feature. And one of the key reasons it decided against it were based on looks. “We actually built models of that,” he reveals.
“We pushed ourselves, can we put it all in one? Is that going to work? And the technology just isn’t there yet. As soon as you have something much bigger than the Kinect sensor people don’t want to put it by the TV, it’s too big.”
Microsoft’s recent decision to unbundle Kinect from Xbox One console package has led to lots of discussions around Kinect’s future. But, Carl claims that it’s good for the consumer.
“It’s all designed together, it’s holistic. And in the version that consumers can buy that doesn’t include Kinect, it still all works,” he says. “And so I think I share the same opinion that everybody does that by having more choice for the consumer, and a new point of entry for them, it’s great. “So somebody can now buy the console and who knows after a day, or a week or a month they can always go buy the Kinect sensor, add it and plug it right in.”
Read his full interview in the link below.
You can pre-order the cheaper Xbox One Console – Standard Edition without Kinect from Amazon.
You can pre-order the cheaper Xbox One Console – Standard Edition without Kinect Microsoft Store.