With Watch Dogs Legions’ impressive goal of allowing players to take the role of any character within its game world, Ubisoft’s writing team has been busy. In order to fully implement the idea of playing as each person within post-Brexit London, including their own names and personalities, developer Ubisoft has written 20 different versions of the game’s script.

In an interview with EDGE magazine, thanks GamesRadar, creative director Clint Hocking revealed the gargantuan amount of work that’s gone into creating Watch Dogs Legion.

“There’s no dude on the box who’s there to start all the cinematics and the people you recruit are just the supporting cast,” Hocking told EDGE.

“There are 20 different versions of Legion’s script and I don’t just mean people saying the same lines. We’re talking different characters, different personas, different voices, different acting. We’re using technology to alter all the voices so that even if you happen to recruit Joe and John and they have the same actor and the same personality when they talk to each other, you won’t know it’s the same actor because we modulate the voices. We used photogrammetry to capture dozens of different faces, which have been combined using innovative animation techniques to produce literally thousands of unique heads.”

Watch Dogs Legion impressed us a lot during E3 2019, so much so that it made it onto our Best Games of E3 2019 article. While playing the game twenty whole times may be a bit much for our taste, the huge effort put into really selling Legions’ unique mechanics is much appreciated.