In news that won’t surprise any eagle-eyed veteran players, RuneScape 3 is getting a brand new skill in the form of Archaeology.

In Jagex’s own words, Archaeology is “so much more” than a skill. It combines both gathering and manufacturing to create something bigger and also introduces five new areas, a whole bunch of new loot, and three new types of reward.

The best news, however, is that Archaeology will be available to both Free and Paid players.

Archaeology will not be an elite skill, but it will go up to 120 on launch. Jagex say that it’s confident that there’s “plenty to justify going all the way to 120” and that Archaeology will receive more “stuff” in its launch year and beyond.

On launch, the skill cap for Free players will be raised to 20, and everyone will be able to dig around in the brand new Kharid-Et dig site. Jagex say that if this change is accepted positively, the company will also look into rolling out a higher skill cap for other skills.

Along with the brand new skill, there’ll also be a brand new Archaeology Elite skilling outfit. The outfit is, naturally, gained from Archaeology, but in lieu of the fragment system, players will have to do some very specific things to gain it.

The last skill implemented on RuneScape was Invention, which was introduced on the 25th of January, 2016. Archaeology is set to release in January 2020, meaning that it will have been 4 years since a skill was last introduced.

For more information on Archaeology, including the brand new map expansions, rewards, and how to get the most XP out of it, you can check out the official Jagex article here.

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