With Sea of Thieves being a live service game and dataminers uncovering a premium shop within it, some were concerned that it would feature pay-to-win mechanics. Thankfully, the developers have Rare have put that rumor to bed.
Speaking with Eurogamer, executive producer Joe Neate said “No loot boxes. No loot crates.” The premium shop will not sell anything that affects player progression or power. In addition, you’ll always know what you’re purchasing in the shop, no surprises.
One of the first items being added to the premium shop are pets. These animals can be held by other players as well as the owner.
“It’s entirely optional, but if you had a monkey, for example, you’ll be able to hold it like you can other things in the game, but then I’ll also be able to hold it, then drop it overboard, because that’s funny,” Neate explained.
“It’ll come back. It’ll be fine! I desperately want us to be able to fire other stuff out of cannons, including monkeys and other animals, just because it’s fun, right?
“So even if you were the only person who had bought a pet, but you had it on board, your crew would be able to enjoy the benefits of a monkey. It’s about adding to the fun and social nature. It’s just the right spirit for what Sea of Thieves is. Again, it’s completely optional. You will know what you’re getting. It doesn’t affect power and it doesn’t affect progression.”
Sea of Thieves releases on March 20, 2018 and can be pre-ordered from the Microsoft Store for $59.99.