It seems as an offshoot of the review of Native SDK on Windows Phone 7, Microsoft has agreed to consider support for the Qt framework in Windows Phone 7.
The confirmation comes from the WPDev feedback forum, and appears to have garnered many thousands of votes.
Qt support would be of particular interest for developers of Nokiaâ€™s Symbian and Meego platforms, but given that this is not the most robust ecosystem in the world it is somewhat surprising that Microsoft is considering this, and it may be a case of Nokia flexing its muscle.
Of more interest to myself is that the Native SDK movement appears to be actively evolving at Microsoft, making the chances of it actually being implemented that much higher. There is a suggestion that developers may also get direct access to DirectX or even OpenGL, which should with native access all help speed the porting of games from Windows and the iPhone and Android.
Laura Reed (Admin, Windows Phone Developer) has written on the UserVoice site:
Thanks all for the follow-up comments to Cliffâ€™s note a few weeks ago. Repeating his note for those who missed itâ€¦ "the comments and conversation around native C++ development are great. A few items:
– OpenGL is a separate item; related, I know, but a different conversation (and likely should be a different suggestion â€” I created http://wpdev.uservoice.com/forums/110705-app-platform/suggestions/2440595-opengl-support for you to vote on
â€“ Qt support is also a separate item, the same as OpenGL â€” I created http://wpdev.uservoice.com/forums/110705-app-platform/suggestions/2440602-qt-support for you to vote on
â€“ For DirectX, please add your voice to the http://wpdev.uservoice.com/forums/110705-app-platform/suggestions/1755211-directx-access-for-3rd-party-developers suggestion
Hopefully within the next 6-9 months we can expect a flood of mature games showing up on Windows Phone from numerous other platforms, with a very low cost of porting to developers.