Phil Spencer Reveals Real Reason Behind Microsoft’s Minecraft Acquisition


Microsoft executive Phil Spencer recently had an interview with Eurogamer. He discussed about vision of gaming from Microsoft’s perspective and many other topics. He also discussed about Microsoft’s $2.5 billion acquisition of Mojang which develops Minecraft game. He said that Minecraft is playing a key role in unifying all of Microsoft’s platforms as part of Windows 10. Start a game on a Windows PC, continue on your Windows Phone and again on your Xbox.

“That’s why Minecraft made sense – it’s a viral thing across so many screens, and it’s a conduit for us to learn about what does it mean when people touch your service across all these different screens and what do they expect,” he said. “It’s something that’s come together over the last year.”

This unified gameplay is a choice for game developers.

“It’s not something we’re forcing, that a game has to support all the platforms, but more developers than not when we talk to them about the opportunity see it. Why wouldn’t they want someone playing their game whether they’re at home or at work, on their laptop on their television. I want that television experience to be unique and special, and you can do that with the Xbox One, but I also want them to be able to play it wherever they are,” he said.

Source: Eurogamer  via: Geekwire

Some links in the article may not be viewable as you are using an AdBlocker. Please add us to your whitelist to enable the website to function properly.