Windows Phone 7 is getting a game before the iPhone gets it! Burn It All was released this week and is now part of the Xbox Live collection in the Marketplace.
While the gameâ€™s idea of having to burn obstacles in your way to finish the levels is neat, the gameplay is ultimately unimpressive and the lasting value is equally as average.
In Burn It All!, you control a ball of fire by dragging around on the screen and touching it to things like ropes, causing them to burn. The controls are extremely simple and work well. The gameplay becomes extra interesting when you start controlling different fireballs. There are three different ones you control: You start with the usual orange one, which can burn ropes and some little creatures. Then, when you complete all the levels in a section, you start it over with the next (green) fireball. What makes this interesting is the fact that your previous run with the orange fire still keeps on playing as a ghost while you control the new one. That means you can work together with yourself and go after separate items to burn since you know your previous ghost will burn the others. To make the game challenging, there is a timer that keeps the pace moving along decently fast. However, this game ultimately isnâ€™t that fun, and simply isnâ€™t as creative or enjoyable to play as other games are.
The visuals are good, but not great. Same with the music and sound effects; they are good, but not exceptional.
Lasting Value: 3/5
The game will only last about one and a half hours or more. There is some incentive to play a level again and try for a high score, but the lasting value is unfortunately weak.
Title: Burn It All!
Publisher: Microsoft Game Stuidos