‘Necropolis’ delayed for Xbox One until ‘later this summer’


Necropolis, an addictive blend of third-person action and procedural dungeon-delving, has been delayed from it’s initial release of July 12 to sometime “later this summer” according to developer Harebrained Schemes. However this only applies to the console version of the game (PS4 and Xbox One) and not the PC and Mac versions (to be released via Steam). The reason given for this delay is to have the console version of the game released in partnership with BANDAI NAMCO Entertainment. Initially the PC and Mac versions of the game were slated to be released in March, but were delayed to be released in line with the console versions.

No exact release date was given for the delayed release, but the game will be priced at $29.99 upon release. You can read a description of the game below and check out a gameplay demo.

NECROPOLIS combines third-person action with Rogue-lite dungeon-delving for a game that’s fast-paced and addictive, yet diabolically hardcore. You play as a nameless adventurer attempting to escape a living, magical dungeon that reconstructs itself each time you play, with only one way out – down. Craft, equip, explore, and fight to stay alive as you delve deeper and face ever-greater threats in the twisting halls and endless chasms of the NECROPOLIS. Have no doubt, you’re going to die – often! – but you’ll improve your combat skills, available upgrades, and dungeon know-how with every playthrough, bringing you one step closer to the exit. (WARNING: “Just one more time” mindset can be addicting.)

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