Microsoft Reveals The Xbox One Design Process

Xbox One

Microsoft today went a little bit into Xbox One design process on how it developed the ultimate gaming and entertainment system. The took care about  how users interact with its software, designing it to be simple and inviting powered by console’s internal components to ensure great smooth performance.

“Xbox has always had something to say. It’s always been bold with a strong personality,” said Carl Ledbetter, Creative Director, Industrial Design. “Xbox One needs to serve our most loyal gaming fans and deliver unique entertainment experiences, so its design has to make an appropriate statement that reflects its capability as an all-in-one entertainment system.”

They spoke about the new software UI based on the Modern UI principles of Microsoft that is wide spreading across the developer community. Designing a software for 10 – 27 inch screens is completely  different from 32- 100 inch displays.

The design language, which uses a series of tiles and fluid motion, is steeped in the same DNA as Modern UI, the unifying language shared by Microsoft products like Windows 8 and Microsoft Surface.

It draws inspiration from 16:9, which is the number that describes the width-to-height ratio most common in today’s high-definition wide screen TVs. The aspect ratio is naturally pleasing to the eye, and synonymous with cinematic presentation and the living room entertainment experience, two qualities that the Xbox team wanted embodied by Xbox One.

The design language is visible in Xbox One’s hardware. The console is evenly divided between the matte and gloss –the front in particular clearly reflects this symmetry– and the top brings together two even rectangles, where the vent panel’s edge detail matches the appearance of a selected tile in the user interface.

The design language also provides a solid foundation for hardware and software design to come together. The team experimented with the same ratio, tiles and shapes that inspired the hardware, and quickly formed an appealing and natural visual experience that could be repeated in Xbox One’s dashboard and other software.

Microsoft industrial design and engineering teams worked together everyday to make sure everything is perfect. Read about it in detail from the link below.

Xbox One and Design: Perspective from the Xbox One Design Team

Source: Microsoft Xbox

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