Microsoft has released their earnings report for the Q3 of FY 2019 fiscal year ending 31/03/2019.
Here are the highlights from the More Personal Computing division:
- Windows OEM revenue increased 9% (up 9% in constant currency)
- Windows Commercial products and cloud services revenue increased 18% (up 20% in constant currency)
- Surface revenue increased 21% (up 25% in constant currency)
- Gaming revenue increased 5% (up 7% in constant currency) driven by Xbox software and services revenue growth of 12% (up 15% in constant currency)
- Search advertising revenue excluding traffic acquisition costs increased 12% (up 14% in constant currency)
Microsoft says that Windows OEM revenue increased primarily due to better chip supply and even better demand, so a perfect storm of supply and demand. That was for pro OEM revenue, OEM non pro revenue declined 1% driven by the same factors.
When it comes to the gaming arena, Microsoft grew Xbox live monthly users by 7% to 63 million and increased its revenue by 5% (7% adjusted for constant currency.) However, the firm acknowledged that hardware had declined with software and services offsetting the loss ofrevenue from that.
You can read Microsoft’s full Q3 earnings here.