Microsoft looking for Visual Computing expert for WP7

Microsoft job postings often give an interesting insight into the plans and priorities of the company.

The latest of interest to us is their search for a software development engineer for Windows Phone to take an idea from “research into a concrete, shipping product.

The idea in question appears to have something to do with “Visual Computing: Computer Vision, Real Time 3D Computer Graphics, GPGPU ( General-Purpose computation on Graphics Processing Units), Facial and Object Recognition, Handwriting Recognition, SLAM (Simultaneous Localisation and Mapping), Advanced Video Input and Output Pipelines, Stereoscopy, Augmented Reality, innovative User Interfaces and UX/UI Frameworks

We are not sure what Microsoft intends to do with all this expertise, but it is sure to be very cool.

Do our readers have any ideas? Let us know below.

See the full job posting after the break.

Software Development Engineer – Windows Phone (771129) Job

Date: Sep 28, 2011

Location: Redmond, WA, US

Job Category: Software Engineering: Development
Location: Redmond, WA, US
Job ID: 771129-64878
Division: Windows Phone Division
We are advancing the state of the art in mobile experiences, and you can be at the forefront of the technology in this space. Are you an outstanding engineer, who loves diving into uncharted waters, and solve problems no other product has yet done? Do you have the passion to relentlessly turn that from prototype or research into a concrete, shipping product? We are a top-notch engineering team operating in a fast-paced, creative environment, with bold goals and we need you to help deliver outstanding mobile products.
We are looking for both specialists and well-rounded generalists, at various levels of experience. Typical areas where previous experience in shipping products or advanced stage incubation are very valuable to our efforts include:
Visual Computing: Computer Vision, Real Time 3D Computer Graphics, GPGPU, Facial and Object Recognition, Handwriting Recognition, SLAM, Advanced Video Input and Output Pipelines, Stereoscopy, Augmented Reality, innovative User Interfaces and UX/UI Frameworks
A perfect fit in this environment, requires you to be:
Flexible
Self motivated
A proven collaborator, across disciplines and divisions
Passionate for changing ambiguity into decisions
Motivated and able to quickly learn new technologies
Responsibilities:
Own and independently deliver complex software components of our products
Work in close partnership with a team of diverse and talented peers in various disciplines including design, hardware, PM’s and SDET’s for sustained long term success
Partner with the architects and the technical leadership team to deliver solid technical designs
Maintain an unwavering focus on our customers and the value you can deliver to them
Closely collaborate with partner teams when engineering & business dependencies exist
Own accurate costing for your engineering activities, and execute with high accountability to schedule and quality
Participate actively in detailed design, code reviews, bug/issue triage with the feature teams, and support well informed decisions towards business and engineering goals
Successful candidates must have:
A minimum of 4 years of relevant software design and development experience preferably on shipped consumer products or platforms
Proven Experience of working through the full product cycle from initial design to final product
Outstanding technical problem solving and debugging ability
Deep native development skills in C++ design and coding, with strong debugging skills
Experience writing performance-critical code
Solid written and verbal communications skills
A proven track record of shipping quality products on time
A BS/MSc in Computer Science or equivalent
Additional experience desired:
MSc or PhD degree in related areas strongly preferred
Experience with mobile and embedded systems and their constraints
Proven experience in multiple of our areas of interest
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Nearest Major Market: Seattle
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