At E3 2016 event, EA today spoke about the their upcoming game from their Mass Effect franchise. Mass Effect: Andromeda powered by Frostbite game engine pushes the boundaries of known space into the next generation, delivering distant star systems with remote and hostile planets ripe for discovery.
With Mass Effect: Andromeda, our team at BioWare is exploring how far they can take this beloved franchise. Yes, we’re building the best of what we all love about Mass Effect – amazing stories, characters and fun third-person shooter combat – and bringing them along with us on the expedition to Andromeda. But we’re also excited to be introducing new features and ways you can enjoy a Mass Effect game.
• More Freedom: One of our biggest ambitions is to give players an unprecedented level of freedom for a Mass Effect experience –where you’ll go, how you’ll get there, and how you’ll play.
• New Uncharted Worlds: We’re leaving the Milky Way behind and headed to Andromeda, where we’ll meet new allies, confront new enemies, and explore fascinating new worlds.
• The Next Great Mass Effect Experience: Mass Effect: Andromeda will be the first Mass Effect game for today’s consoles and the first built on the Frostbite engine. We’re pushing the technology to deliver visuals, story, and gameplay that have never been done in franchise history.
Mass Effect: Andromeda is coming early 2017 to PC and Xbox One.