Incandescence has gone live today. It’s a small game and more of an experiment than anything else.
The game has been difficult to classify in terms of genre. It’s a rhythm game, in a sense. It basically takes finger drumming as a habit, and twists it into a game.
It’s a simple game; there are no upgrades, but as the score gets higher, the music will build up and the visuals will get more intense and trippy.
As we built the game, we began to realise that the simple gameplay quickly becomes a test of physical stamina in the arm, and how long you last can be dependent on how sore your arm gets.
Rather than trying to describe it, you’re best taking a look at the gameplay in this short trailer video: