During Google’s keynote at GDC 2019, they announced the Google Stadia. Stadia is a streaming service that will allow people to play big-name and high-end games without having to own the latest or greatest hardware, software, or fancy gadgets. You can read our rundown of the service here.
The keynote confirmed that Stadia will support most pre-existing gaming controllers from launch, which also explains why Nintendo Switch Joy-Cons will soon be supported in Chrome. The Xbox Adaptive Controller will also be included in the lineup.
Bryce Johnson, Inclusive Lead for Microsoft Devices, confirmed the inclusion on Twitter.
It is great to see @googleaccess supporting devices like the #XboxAdaptiveController in #stadia. Please consider enabling the copiloting of these devices. It will really help gamers with limited mobility a lot. #googleStadia https://t.co/NiB06a5QBb
— Bryce at GDC (@brycej) March 19, 2019
Bryce’s Tweet also linked to a Windows Central article that featured an image of the controller included in the Stadia’s promoted lineup.
The Xbox Adaptive Controller is an amazing device and it’s a controller that’s truly accessible. Designed to help gamers who have limited mobility or other disabilities, the controller features two large programmable buttons and also allows connection to external sources such as switches, buttons, mounts, and joysticks.
The controller is officially intended to work with Xbox One consoles and Windows 10 PCs, but people have found ways to get it working on other systems such as the Nintendo Switch.
The inclusion of the controller in the Stadia lineup will hopefully give companies the kick they need to start working on more accessible gaming devices. After all, gaming’s better when everyone can take part.
You can get the Xbox Adaptive Controller here for just $99.99.