GFXBench 3.0 Benchmark comes to Windows Phone

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GFXBench-windows-phone

Kishonti has just brought the latest version of the GFXBench app to Windows Phone.

GFXBench 3.0 is a free, cross-platform and cross-API 3D graphics benchmark that measures graphics performance, long-term performance stability, render quality and power consumption with a single, easy-to-use application. Using console-quality 3D content, GFXBench provides tools for cross-platform 3D graphics benchmarking on all major desktop and mobile platforms (Windows Phone, Windows, iOS, OS X, Android).

On Windows Phone GFXBench DirectX offers a suite of high-level and low-level 3D graphics test that measures the performance of DirectX 11 (feature level 9 and 10) implementations on various Windows devices (Windows Phone 8.0/8.1, Windows RT, Windows 8.1).

It features:image

  • Manhattan test: GPU-intensive DirectX 11 test using advanced API-features for testing the latest high-end mobile devices (Features: multiple render targets for deferred rendering, geometry instancing and transform feedback, etc. Requires feature level 10.0)
  • Battery and Stability test: Measures the device’s battery life and performance stability by logging frames-per-second (FPS) and expected battery running while running sustained game-like animations (the T-Rex scene).
  • Render quality test: Measures the visual fidelity provided by the device in the high-end gaming-like scene
  • Fully redesigned, multi-lingual, easy-to-use user interface: device comparison within the application by downloading the complete GFXBench database, extensive system information

The app is free and can be found in the Windows Phone Store here.

Via NPU

More about the topics: app, benchmark, windows phone

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