DMC V ray-tracing won’t be included on Xbox Series S

October

27, 2020

Capcom has confirmed that the Xbox Series S version of DMC V Special Edition will not have any ray tracing features. 

Revealed through a press release, the upcoming next-gen upgrade for the new version of DMC V not feature the much-hyped ray-traced lighting, reflections and shadows of the PlayStation 5 and Xbox Series X versions.

“We’re excited to bring Devil May Cry 5 Special Edition to Xbox Series X|S with high frame rates up to 120 fps, enhanced 3D audio, reduced loading times, the Legendary Dark Knight difficulty, Turbo Mode and playable Vergil on both consoles,” Capcom wrote yesterday.

“Fans playing Devil May Cry 5 Special Edition on Xbox Series X will also experience the game in 4k resolution and with Direct X Ray Tracing.

Capcom does tease that this first-pass release of the enhanced hack-and-slash game may not be the end of its visual enhancements as the developers get used to the next-gen hardware.

DMC V Special Edition Trailer:

YouTube player

“Both consoles deliver amazing next generation speed and performance, and while we are just now scratching the surface of what they can do our teams are eager to continue exploring the full capabilities of Xbox Series X|S in the future,” Capcom continued.

“While ray tracing will be available as a downloadable title update on Xbox Series X, Devil May Cry 5 Special Edition will not support ray tracing on Xbox Series S.”

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