After its initial announcement nearly five years ago at E3 2013 during Microsoft’s press conference, Below appeared to be a game that would never come out. It was indefinitely delayed a couple of years ago when it was supposed to release in 2015 and then 2016, and developer Capybara Games has mostly stayed silent in regards to its development. According to Below creative director Kris Piotrowski, players should finally be seeing the game sometime later this year… hopefully.
“I still can’t say the exact date, but we are aiming for this year — although we’ve said that over and over, so,” said Piotrowski speaking with Engadget. “We have all the systems in place and now we’re kind of going deeper and deeper through the world, and polishing and trying to just get it all packaged up.”
The team is putting the final touches on the game, polishing the beginning and ending while fine-tuning everything in between, according to the interview.
It appears this extra development time has helped improve the game’s graphics and performance as well. Below now runs at 4K 60FPS on Xbox One X. During GDC 2018 taking place right now in San Francisco, the team at Capy showed off the game running at 4K.
Despite its lack of a firm release date, Capybara still plans to launch Below on Xbox One and PC. Until then, you can watch its gameplay trailer below. Bear in mind that the trailer was from 2014, so visuals and gameplay have certainly been tweaked since.