Capcom reportedly lays off staff and cuts scope on next Dead Rising game

Capcom has reportedly laid off staff in its Vancouver office and cut back the scope of the next Dead Rising game. A source speaking with Kotaku stated that the reorganization also saw an unannounced project cancelled.

According to the source who is familiar with the company, Capcom laid off close to 50 people from its Vancouver studio. Prior, the Vancouver-based studio had around 250 employees. The studio may be best known for developing the last few games in the Dead Rising series. The franchise’s next entry was apparently over-scoped and under-staffed.

The unannounced game that was cancelled was still an early prototype and wasn’t greenlit yet, but it was meant to be a “third-person action-adventure game set in an alternate reality version of New York,” according to the source speaking with Kotaku.

Dead Rising 4 launched two years ago on Xbox One and Windows 10 before coming to PlayStation 4 the following year. Upon release, fans criticized the game for being inferior to its predecessors. Many felt that Dead Rising 4 stripped out a lot of mechanics in order to streamline it, and it did not live up to the standards set by previous entries.

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